Tuesday, 6 September 2011
Frugalnomics: Increasing Cost, Decreasing Value
I have, in the past, been heard to discuss the notions of cost and value; that having low point cost kits and making them both essential to building an effective force and expensive to purchase in terms of real money is the gaming company's road to profitability. Dethtron has been caught remarking that you don't want your ubiquitous and essentially mandatory METAL BAWKSES, included merely to transport models across the board and provide an additional layer of insulation against the rain of hot lead/laser/microwave death outside, to eat up huge chunks of your army's points that you could be spending on cool stuff. I say that I prefer spending my money on transport vehicles that contribute something else to the game, hence my love of anything Fast with good guns that can move and still shoot, Land Raiders and even, at a pinch, the Ork Battlewagon, but that's still not the point that I'm trying to make here.
My point is that price increases are only half of the way that gaming companies can, if they so wish, diddle and fiddle you out of your hard-earned wonga. The other way they get you is by devaluing what you already own. We are familiar, I hope, with the various justifications for new editions that invalidate your previous rulebook purchases; some of these are more valid than others but I think that by the time you're on, say, the third edition of a game you're either a bad designer or a deliberately poor designer trying to set up pendulum swings and/or release bloat for business reasons (which, as I keep saying but will continue to restate every time lest I be considered a ninny, is a valid business model and not something unethical and vile that it's worth starting a protest march over. Go on the ones to preserve teachers' pensions instead and at least do me a favour while you're there...).
What some of us are perhaps less familiar with is the really obvious under-your-nose phenomenon that I never see emerging from discussions of How Things Were Better Value In The Mid-Nineties. Stuff was worth more then. When I started playing, a Space Marine squad cost 300 points for ten lads before any upgrades. Buy them a Veteran Sergeant with weapons and wargear, special weapons and a transport and you'd be running something in excess of 400. With 1500 points established as the Holy Grail of game size, that means an 'army' might comprise three of those squads, the mandatory Captain and, I don't know, a Chief Librarian or a couple of Predators or a Bike Squadron (the New Hot Sexy Release during the month I started playing, sixteen years ago...) or something.
Third edition 40K slashed the points value of that squad - and it's interesting that we talk about 'points value' as often as we do 'points cost', don't you think? - in half while continuing to present 1500 points as the 'standard' game size. Suddenly you 'need' twice as many d00dz in order to roll up to your games night, unless you're the sort of person who asks insightful questions like "what's so special about 1500 points anyway?" The later editions of 40K have been nudging the game toward a sweet spot closer to 2000 while continuing to gently nudge point costs (Ork Boyz dropping from 10 to 8 or 9 to 6 over the course of three Codices, anyone?) to the point where your old stuff, even if still playable, won't amount to what people are conditioned to expect.
Now, lest I be accused of favouritism here, let's take a swing at a couple of other companies. Privateer Press managed to pull off the double whammy when they released Warmahordes Mark II, changing the entire points system in order to revalue pieces and change the expectations about what constituted a game. Alas, rummage as I might I can't find any of my Mark I lists anywhere to run an Edifying Comparison, but there was a lot of effort sunk into creating a formula that would unpick exactly how the points costs and values converted between the two systems, and it was at first rather tricky to establish how much you now had and whether you'd been played like a stringed instrument or not - which, a cynic would argue, is what they wanted. Wyrd, meanwhile, set out with two different game sizes and, while I don't follow the Malifaux gossip too closely, I'd npt be surprised if their first expansion brought with it an emphasis on the larger of them. Changing costs is only half the game; sometimes companies change the value of what you own as well.
Thursday, 9 June 2011
Grand Battery book review and competition
I have always been attracted by the idea of larger and more complex gaming, with orders, chains of command and lots of cross referencing on complex charts. This is the territory of the ‘old-school’ historical wargamer and, dare I say it, the Napoleonics wargamer.
Recently I was sent a review copy of ‘Grand Battery’ by husband and wife writing team Jon Sutherland and Diane Canwell (who you may have seen writing an excellent column in Battlegames magazine).
The book is a standard (novel sized) hardback running to nearly 200 pages, with lots of photographs of models, mostly being used for games. As with all the Pen and Sword titles that I’ve seen, the book is well laid out. My only criticism is that there seemed to be a few spelling and formatting errors, which distracted from the content from the book a little. Anyway, with my history of spelling and grammar errors I’m in no position to get too upset.
The book starts with a very warm and friendly introduction, which immediately puts the novice gamer (or n00b) at their ease, before getting straight into the good stuff. The first half of the book provides the background (what we modern gamers refer to as the ‘fluff’), discussing the history and main battles of the period, followed by a breakdown of the composition and armament of the various forces involves. The second half of the book introduces the rules.
The rules are primarily designed for 15-28mm scale miniatures, but there is discussion of using smaller and larger scales on the table, and I don’t believe that this would impact on gameplay. The game is based around an orders driven system, assigning actions to units in advance, and ensuring that the chain of command is maintained (or else having to send couriers between units to pass orders!). This leaves players having to plan well in advance, fighting against the fog of war which will frustrate players as much as it did their historical counterparts.
There is an unstated assumption from the authors that the two generals reenacting the battle are there to enjoy the gaming experience and discuss potential historical events rather than focus on winning at all costs, or using definitions of the rules that take away from the spirit of the game. The rules are clearly to be played for enjoyment, rather than in a competitive environment, the spirit of the game is on an enjoyable gaming experience, rather than smashing your opponent.
The rules provide a great degree of flexibility which will allow a large number of historical battles to be refought with ease, a number of scenarios are included at the end of the book for this very purpose, though you could easily refight you own particular Napoleonic battle (if you have one in mind).
If I had a friend or older child who fancied getting into historical gaming, or an interest in learning about the period, this book would be an excellent starting point; steering clear of the ‘rules lawyering’ that is present in other systems. Though I wouldn’t attempt to take this along to my local club or try to win over some hardcore 40k players, but that's just me and my group and is no way a reflection on the book.
But the most important question; Is it frugal? Well, yes. If you fancy learning a bit more about the period or historical gaming, this book is reasonably priced and well presented, and will undoubtedly provide hours and hours of enjoyment. Combine it with a couple of boxes of Perry Plastics and you’ve got yourself a fantastic starter set for a really good price. If this sounds like something you'd like to try, I’d certainly recommend picking it up.
The book also hints at future wargaming titles from Pen and Sword, and I’m looking forward to other titles in this series. The website already has ‘Blood, Bilge and Iron Balls: A Tabletop Game of Naval Battles in the Age of Sail’, promising both small and large scale fast play battles, on pre-order and if the quality is as good as Grand Battery, it’ll be a great read.
As is becoming the custom, I’m giving away my review copy of ‘Grand Battery’, no matter where in the world you are. If you’d like to go into the draw simply send me an email with the title ‘Grand Battery Book Draw’ by midnight (British Summer Time) on Thursday 23rd June.
Happy Gaming
Tuesday, 24 May 2011
Termite Art, Branded Materials, and DIY in the hobby
Who pundit Lawrence Miles has (unless he's deleted it, as is his wont from time to time) been pontificating of late about brands, making things, and TV spinoffs. Specifically, the rather cool Deadly Art.
But Deadly 60 has its own pilot-fish programme, Deadly Art. This is the latest and most carnivorous offshoot of the Take Hart format (or Art Attack, if you're dead common), and you can probably see how it all fits together. We get a precis of the accompaying Deadly 60, and then two artists in the studio - usually young women, y'know, like with Tony Hart - make A GIGANTIC SODDING PRAYING MANTIS WITH GLOWING EYES OUT OF SCRAP METAL. Only pausing to run off a smaller version out of the sort of thing you might find, ooh, in your bins.I mention this less to rattle on about children's TV and more to pad the entry while explaining the term 'Termite Art'. Y'see, Miles goes on to make an Interesting Remark:
If the Termite Art version of television provokes the viewer into going outside and poking around to see what's there (and I still hold that this is what most good telly does, especially children's telly), then this is more like siege conditions. Branding always closes the gates. This is your product, you don't need anything else.Now, you can probably sense where I'm going with this. Back when I was a lad, there was a lot of the miniature wargaming hobby that one was largely encouraged to Do For Oneself. Sure, Citadel made trees (they weren't very good) and produced their own paintbrushes and paints and clippers and stuff, but there was never a particular drive for everything to be Official. White Dwarf ran frequent articles on how to make modular chipboard battlefields, with terrain crafted from of bits of toilet and the ridiculous amount of white packing material that their larger kits came in, and they showed this stuff in battle reports; it was part of the Right Way to do the Hobby, and it was mostly pretty damn cheap. Names were dropped in painting articles - Humbrol, Tamiya, Airfix - and there was a culture of crossover and usage between manufacturers. Furthermore, it meant there were relations, however tenuous, between my hobby and the sort of shops my grandfather loved to visit. The hobby sent me off into the big wide world looking for stuff to do things with (or things to do stuff with, if that's what you prefer).
Nowadays, of course, there's a Citadel-branded everything, and a definition of the Games Workshop Hobby that actively avoids mention of any other kind of Hobby. The terrain you see in White Dwarf these days is exclusively the stuff you can buy in kit form in your local GW. Mention of other manufacturers' paints and tools and miniatures and goodness knows what else is strictly off-limits. I'm going to be fair here and point out that Privateer Press tried to go this way as well - Formula P3 paints, their own brushes and tools and even brass wire for pinning, not to mention the ill-fated Warmachine terrain kits - that Battlefront makes its own proprietary terrain kits as well, and that every bloody gaming company ever does it with dice, templates, tape measures and other accessories to play.
This saddens me, and it does so beyond the staggering expense of the stuff (this blasted thing is a particular offender). I like to keep the gates open and to have a steady flow of people outwards as well as in. I like initiative, and re-use, and re-cycling. I like putting things to strange new purposes. I don't like having the Official Product and being told that I don't need anything else. Especially not when it's four times the effective price of what I've come up with.
Monday, 23 May 2011
The Stylishly Frugal Blogger
Things got even worse a couple of weeks ago, as I was informed that I'd been given a 'Stylish Blogger Award' not only once, but TWICE! It's a nightmare.
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| There's not actually a trophy to go with it. But if there was... |
Apparently the rules of the award mean that I've got to answer a few set questions, link back to the poor deluded individuals who nominated me, and then link to a number of of other blogs that inspire me. Yes, it's less an award and more a chain letter with flattery, but hey it's a chance to talk about me, and some of you of course.
1. Thank and link back to the person giving you the award.
Mucho thanks go to Ruaridh at The Ooh Shiny Complex and Tristan at GW Pertinent. Thank you!
2. Share seven things about yourself.
Do they all have to be true? Okay, one of them is made up.
- I'm a Dad of two lovely children, who I'm currently training to be gamers (I have a number of other children, but they're horrible and not interested in gaming),
- I'm one of the best wargamers that I know, hardly ever losing games,
- I have earned the right to wear the Green Beret of Commando forces,
- I love cycling and often compete in Triathlons (but not as often as I'd like),
- I live in Plymouth, but I'm originally from Yorkshire (USA readers: A part of northern England, very similar to ancient Sparta).
- I've almost completed a degree in Engineering... in my spare time,
- I'm a proud member of the Cross Swords gaming club.
10-15? That's a lot, so I'll just go with the creme de la creme (US readers: That's how people from France say 'Shit hot'):
I must first point to the excellent work undertaken by the contributors to this blog, on their own sites; Game Over by Von, pagan-gerbil.net by Pete and last (but by no means least) the wonderous Wee Blokes by Arabian Knight (US Readers: AK lives in Scotland, and 'Wee Blokes' is Scottish for 'Little Dudes'). Before you check out any of the other geeks I've listed below, make sure you visit these geeks first.
As to the others, a blog I really like is Doctor Merkury's Lab. I've mentioned this blog before when I built a ruined wall, and I often check back to see what the good doctor has been up to.
If you're a fan of 40k, Epic, Space Marines, Sharks or really rather good cartoons, you should pop over and visit NinjaBread, run by Curis. Just don't tell him I sent you as it'll go to his head.
Studio Cyberlab has to be seen to be believed, it's just insane. It features some of the best conversions I've ever seen.
There's some interesting work going on with toys over at Nathan 'Ironworker' Miller's site, gaming related profanity at Dick Move*, and some fortifications being built at The Sharp End of the Brush which are shaping up to be very impressive.
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| Fortifications being built at The Sharp End of The Brush |
And finally, one of the best blogs out there and not in any way gaming related; the New York based cycling blog: Bike Snob. Fantastically funny.
That's all for now, please visit these other blogs and say hello from me, just make sure you come back. Okay?
Happy Gaming.
*I've just noticed that 'Dick Move' has been nominated a number of times, his response to the whole idea is much better than mine. Check it here.
Wednesday, 2 March 2011
Frugalnomics Lesson 2 - Shopping Around
But where from? There’s plenty of places offering these items for sale but which offers the best value? As part of your ongoing education in ‘Frugalnomics’ let’s have a look...
The first step in shopping around is to be clear on what you want buy, otherwise you may fall into the trap of spending more to make up to a free postage limit, or just get carried away with the excitement of it all and spend more than you’d planned. Decide what you want and then stick to it! For this exercise, we'll look at a typical Frugal gamer, lets call him ‘Percy’, who is an Orc and Goblin player. Percy wants to buy the new orc and goblin army book, the aracnarok spider and a set of magic cards. After a bit of looking around on the internet he chooses the following online stores (Total Wargamer, Maelstrom Games and Wayland Games) and compares them to his local Games Workshop (Please replace pounds sterling with crazy foreign equivalent as applicable.):
| Arachnarok | Magic Cards | Book | P&P | Total | Saving | ||
| GW | £ 36.00 | £ 4.10 | £ 22.50 | £ 0.00 | £ 62.60 | £ 0.00 | |
| Wayland | £ 28.80 | £ 4.71 | £ 18.00 | £ 4.41 | £ 55.92 | £ 6.68 | |
| Maelstrom | £ 32.40 | £ 3.69 | £ 20.25 | £ 0.00 | £ 56.34 | £ 6.26 | |
| Total WG | £ 30.60 | £ 3.48 | £ 18.00 | £ 3.99 | £ 56.07 | £ 6.53 |
So, by looking at the table, Percy can see that Wayland Games is cheapest overall. But he also notices that by buying the army book and aracnarok from Wayland Games and then buying the Magic Cards from his local GW next time he’s in town, he can increase his savings to over £7. Good work Percy!
Next time you’re thinking about your next purchase, have a look around and compare prices, a little bit of time spent searching can save you pounds (or crazy overseas equivalent).
Class dismissed.
Please note that prices were correct at the time of writing this article, please check prices yourself before making any purchases!
Thursday, 24 February 2011
A Tale Of N Gamers, Where N = Some
| A long, long time ago, I can still remember, when White Dwarf didn't suck on chodes... |
The Tale of Four Gamers is perhaps one of the most persistent memes that's ever done the rounds in the wargaming community, although I suspect FOOTDAR will give it a run for its money in time. See, once upon a time, in the hallowed years of the mid-nineties, when 'Wiki' was just the Hawaiian word for 'quick' and Jervis Johnson was a pillar of the community instead of the laughing stock he's been made into by the kind, merciful kiss of the Internet, White Dwarf ran a series about four staff members who pledged to construct Warhammer Fantasy Battle armies to a budget which, all these years later, seems frankly laughable. I recall those articles fondly, and still have a tendency to count meat-filled sandwich products as a gaming expenditure and refer to small children as Noise Familiars as a direct result of their influence on my unformed brain.
I was clearly not alone in being strongly influenced by the article - White Dwarf and, in later years, the GW website, counted it among their greatest successes, referring to the requests for a rerun, a 40K version, a follow-up on the armies, anything at all to do with it, on an increasingly exasperating basis. I've never been active on a wargaming forum where there isn't some version of it on the go. Privateer Press, as has long been their way, followed in GW's footsteps and recently got in on the act with their Studio Challenge articles, although these cheerfully omit the budgetary restrictions. Only this morning, I came across The Western Immoren Economy Tours, a Warmachine blog which is pursuing the endeavour in the original spirit and style, with a tight £30 a month limitation on purchases.
All of this sets questions a-moving in my fragile, agile mind, chief among which is "why do I have neither pig-flesh nor baguettes in my house at this present moment?" Hot on its heels, however, is a query more pertinent to people who aren't sufficiently fortunate to dwell in the House of Von, and this is it: "why is the Tale of N Gamers format so popular?"
Is it the sense of joy that comes from achieving a goal, in this case the construction of successful forces on a tight and inflexible budget? Is it the sharing of your experiences with an audience? Is it the slow pace of construction, which enables an emotional investment to be made in a force and a serious attempt at actually painting it all made?
I'm not sure. It's possible to do all these things in isolation, although personally I fail badly at the first and third elements - whenever I've tried to set myself a monthly budget, it's exploded within the first two instalments, and when I'm set on a project all unfetteredly-like, I tend to rush forward, seeking broader and deeper gaming experiences than can be achieved at entry level.
I think it's the shame. I think it's the knowledge that your fellow Gamers will rib you rotten if you go over budget, and rightly ridicule you for not managing to paint one lousy box of new models in twenty-eight days.
All right, there's a bit more to it than just humiliation. I also think it's the guarantee of games against others who are similarly constrained by circumstances. As recent events have reminded me, it's not always fun playing with people who can afford a more tactically viable force than you, and a player base that's subscribing to the same limitations levels off that playing field, especially when cheats will be punished by withdrawal of snack van privileges.
That said, recent 'official' Tales of Four Gamers have left me cold, and I believe the format may be dying a death as the realities of modern gaming hit home. The truth is, games companies have a certain vested interest in sweeping the precise costs of new forces under the rug, particularly when their game doesn't scale down as well as it used to (I'm looking at WFB here, although I'll be following the Warmachine effort with interest, since the buy-in cost for that game is lower and it's the long-term maintenance of the army and expansion of its tactical portfolio that hurts, financially speaking).
This limitation was pretty obvious in the first ever instalment; Paul 'Fat Bloke' Sawyer's Beastmen, available only high-cost low-value combinations and yet requiring the second-highest model count of the forces involved, ended up as a small, top-heavy army, shackled to expensive point sinks and not necessarily equipped to handle its competitors. Funnily enough, the Beastmen are in the same old predicament today, as I learned to my cost when I contemplated them as an army... so I suppose some things don't change.
Anyone for a bacon butty?
Saturday, 22 January 2011
To all the Ultramarines Fanboys...
I hope the answer to all these questions is ‘No’. If you get overcharged for poor service, you don’t go back for more and you certainly don’t go around shouting down anyone who says differently. Which brings me onto the subject of the ‘Ultramarines’ movie, which is overpriced shit. I think internet etiquette requires me to put ‘IMHO’ or something, but I’m going to go out on a limb here and state this as a fact, rather than an opinion. It. Is. Overpriced. Shit. Anyway, I’m not angry with the film or the various individuals involved, what I’m angry about is the chumps out there praising the film that they’ve just paid the best part of £30 to watch.
Don’t think that by buying it you’ll encourage GW to make ‘more and better’ films, you won’t. I’m going to say this once more, then go off and kick the cat; IF YOU BUY A POOR QUALITY OVERPRICED PRODUCT, THE COMPANY WILL CONTINUE TO MAKE POOR QUALITY OVERPRICED PRODUCTS.
Thank you for your time.
Saturday, 15 January 2011
Time And Motion
I also recently had a dispute with m'colleague Neal (he of the pink Menite fame) about this. I have, in the past, been known to be a bit stingy about away-days to play games. I tend to think that the kind of money we spend on transport, accommodation, event admissions, food and the inevitable booze doesn't offer the world's best return on investment - after all, a tournament is over when it's over, and if you're anything like me, memories really don't last forever (some days, I can't even remember the word 'pencil', never mind anything complicated and intense like a tournament). If I'm going to spend more than a fiver on something, I'd usually expect years of service out of it...
However, I've recently been forced to admit that spending modest sums - for instance, on attending club nights, which usually cost me about eight quid by the time you've factored in bus fares and entry fees - to ensure that the larger sums spent on miniatures actually result in said miniatures being used and not simply possessed for the sake of possession, might actually be worth a go. I had a lovely time at Evesham today and it only cost me a tenner (well, it cost me twelve after I picked up some Epic Order dice to use as extra spell tokens ahd a plastic High Elf mage for conversion purposes, but shh!); realistically speaking, getting to use my Cryx against some nice new people with unfamiliar armies was probably worth the money.
At the end of the day, what's bought needs using, and the same old uses every time end up becoming stale and unfulfilling, like the yoghurt I had for breakfast yesterday. In that same spirit of using stuff that I have rather than mindlessly accumulating possessions, I'm going to focus my gaming time and funds onto expanding and revitalising my Cryx army, adding a few new pieces to inject some interest into a collection that hasn't seen full use for quite a while. The Cryxies will be visiting a few events this year; I'm not the biggest fan of tournaments, but my eyes are always peeled for things that aren't tournaments, and a bit of money spent on ephemeral experiences can't hurt if it means that the money I've spent previously continues to reward and return on its investment.
I'm also planning on putting to use something that's lived in the bottom of my bookcase for many moons, but never actually seen any love; Advanced Fighting Fantasy, which has been out of print for so long that it would be effectively irreplaceable if I parted with it, but which I've only ever tried to play once. I've read and reread those books so often that they no longer amuse me in their own right, so let's try something crazy like actually running the game!
Finally, I'm going to make an admission. Ready for this? Here it comes...
I no longer have the time, or the inclination, or possibly even the ability, to paint in the volume and speed that I did four years ago.
Painting a new army, on the scale that a Games Workshop mainstream game requires for entry-level play, is simply too major an endeavour for me, and I'm too attached to the spectacle of gameplay to really enjoy playing with unpainted miniatures; so I'm attempting to make painting a minor endeavour by sticking to low-model-count mods of the game like Killzone. If I do go so far as to start a new army for a Games Workshop game, it'll have to be painted with the minimum of effort; I might go so far as to suggest dipping, or possibly greyscale, with dashes of colour a la Sin City - how awesome would the Micro Art Studios Orks look painted up like they've escaped from a black and white war film, and how easy would that be to do with an airbrush and maybe a bit of blending? I'll be trying to make a major endeavour into a minor endeavour, through careful choices of techniques and steady expansion.
At least, that's the plan. You know what I am for plans. I'll have to think about whether I'm actually going to go through with it... in the meantime, here's another picture of time in motion. This one's for you, Lawrence: it's the Prague Astrononical Clock, in all its eldritch glory.
Wednesday, 22 December 2010
End of Frugal Year Review
- How to Build a Ruined Wall - My only large terrain project this year and I'm very happy with the results!
- Building a Goblin Rock Lobber - Some much needed war machine support to my Goblin Army for Warhammer,
- The best ways to shop and sell on ebay,
- A look a head at the Ultramarines movie and a look back at previous 40k movies.
My posts will return in the January with a new look blog and more Frugal goodness.
Merry Christmas and a Happy New Year to you all!
Frugal Dave
Congratulations go to Steve who won the draw for a copy of 'Wargaming on a Budget' by Iain Dickie, the book is now in the post. For those of you who didn't win, make sure you pick up a copy at Pen and Sword books, let them know that you saw the review here!
Sunday, 12 December 2010
Want to be a Winner? Or a Blogger? Or Both?
Anyway, back to the winning design; I'll be changing the banner to coincide with the new year, so keep your eyes peeled. I'm afraid that I don't have a photo of Lawrence, but as he was the only heroic character who took on the might of my evil competition this will have to do:
As is becoming traditional, December is the year when I open up the blog to all you muggles out there who fancy a go at blogging (In fact, I'm always keen to welcome new posters at any time of the year but I get particularly lonely in the winter months). If you're interested in writing occasional words about any aspect of wargaming, boardgaming or RPGs then send me an email with the title 'I want in, how much does it pay?' to the usual address.
Look out next week for the traditional 'End of Frugal Year Review' when I waffle on for a couple of hundred words about how great I am, before listing some of the least worst posts on this blog from the past twelve months. See you soon!
Sunday, 7 November 2010
How to Make a Million on ebay
Saturday, 3 July 2010
Von's Frugal Year: Month the Sixth
In all earnest, time and money have both been a bit tight this month and only one of those is not an issue (in that I now have lots of time, but not masses of cash), so June and July are going to be about getting the most out of what I already have, rather than running off and buying new things.
Game More - one WFB game, painted up my Executioners and made a good start on the Shades and Witch Elves, the expected brace of Dark Heresy sessions, and quite a bit of World of Warcraft (I seem to have acquired access to the beta test for the next expansion, so I'm going to spend a few days knocking around on that and see if there are any gaping holes left for me to stick my electronic finger through).
I've had to endure quite a lot of mid-year, end-of-year, mid-module, end-of-module, end-of-course, hey-look-it's-Thursday-and-we-haven't-had-a-review reviews during the last few months, but one more probably isn't going to kill me: my Frugalism is going fairly well, with lots of purchases being held up and examined for genuine value, lots of things that I really don't need being brushed off like the worthless chattels they are, and the plan to invest time and money and energy in a board so I can actually USE my miniatures at home has paid off. I've had my moments of weakness - the Dark Elves were a bargain but they were still a fairly hefty expulsion of cash, and the board wasn't as cheap as it could have been, but I've behaved better than I did last year, which is a start.
The biggest change to my habits has probably been the emergence of a Look, But Don't Touch behaviour pattern, in which I can allow myself to plan new armies and roll new characters, but I don't oblige myself to go out and buy them or play them. After all, most of my ideas are sparked by something I read or see or hear about, and then gutter out within a week or so.
Now, I could tell myself that a given idea is a flash in the pan, and that I can't do it and should stop thinking about it, but that makes me sad. I'm excited about and inspired by something, and stemming one's inspiration isn't healthy. Gets me all angsty and guilty and yearny.
So, rather than telling myself "no, this brilliant and exciting idea is a flash in the pan, don't waste time on it", I try to ride the wave out by doing things like writing a character profile, making a list of miniatures I'd need or thinking about conversions, and - this is the important bit - identifying the time, money and energy costs involved in the project.
Theory-gaming, while it gets a well-deserved sneer from the sensible people who think that actually playing a game is a prerequisite of knowing how to do well at it, does have its place. It lets me enjoy that rush that comes with a new OH SO COOL IDEA, and lets me let myself down gently, discovering the obstacles as I explore the idea and do something creative rather than just telling myself NO.
It also means that I have a plan on the table, should circumstances change. If I'm still interested in doing something three months later when I have the time and money to do it, chances are it wasn't a flash in the pan after all. If it was... well, I got to enjoy it while it was enjoyable and let go of it when it got boring. I call that a win.
Saturday, 10 April 2010
You got to know when to hold 'em, know when to fold 'em...
Thursday, 11 February 2010
Arabianknight signing up for duty.
I'm not going to bother outlining what sort of stuff I'll be posting here as most people reading this will know the rough "remit" of the Frugal Gaming blog. Over the last year Dave has done a smashing job and the Frugal Mantra of "Spend less, game more" can be now be heard from various corners of the globe almost as much the more traditional gaming chant of "Don't roll a one. Don't roll a one!".
Some of you may have seen my other gaming blog "Wee Blokes" (if you haven't please feel free to look there and boost the visitor numbers) or even the occasional post on The Miniatures Page (TMP). My main areas of interest are skirmish level Fantasy and Sci-fi with a bit of horror thrown in. I mostly use generic rule sets and as such most of my terrain is accordingly generic, so my posts here will be pretty applicable to most readers. Hopefully they'll be of interest as well.
It's a bit late in the year to be announcing my aims for the next twelve months, but if you want to see them they are on the other blog (see what I did there?). I seem to have just added another unexpected one here (and only 7 weeks into the year). So much for Pledge #7 - "Focus".
I hope you enjoy my postings. Cheers for now and good gaming.
Friday, 22 January 2010
Pete the Frugalista
Hey, Frugal Gamers! I think I had best introduce myself before the year disappears any further. My name is (don’t all shout at once) Pete, and I’ve been following Dave’s blog since I read about his fantastic tips for Dettol as a paint remover. This changed my life – primarily, it changed the way I smelled and the expression on my wife’s face on an evening, as I spent yet more time with a toothbrush and a tub of antiseptic Dark Elves.
Since you can’t stop me (moo ha ha), I’ll explain a bit of my history. I started gaming many years ago, when Games Workshop had a sale. I bought a lot of Dark Elves, and lost many games with them against a more experienced friend. Since then, I have played a range of GW games (Necromunda, Gorkamorka, Warhammer 40K, Mordheim) and lost a truly hideous number of games. I’ve also branched out into other game genres – card games, board games, roleplay games, and I’ll give anything a try if it becomes available.
As a frugal gamer, I have my own plans for fulfilling the Two Commandments of Dave:
Spend Less
I’ve already not done too well at this one, to be honest. Already this year, I’ve bid on a number of items on eBay to try and round out my collection. As far as new models go, I am resolved not to buy anything unless it is in a sale – Maelstrom Games is my store of choice for GW models, and they hold sales throughout the year with up to 17% off. This is a boon for anyone looking to save money on their models!
I feel that my losses here will be slightly mitigated by selling old games. I have a huge collection of Star Trek CCG cards which have been waiting for many years to come out of storage. I didn’t expect their eventual return to be a cataloguing exercise, prior to selling them. I also plan to go through old models and sell off anything that’s never going to get painted.
Play More
Games are no good sitting in cupboards. To this end, I am going to try and hold a Games Night at least every six weeks – that should be eight nights by the end of the year. My wife and I have held a few over the last couple of years, but we have a young son now and painful experience last year has taught us that we need to find a babysitter to make a Games Night work well. I will, however, be including any babysitting costs as a gaming cost this year, just to keep myself on focus!
Pete’s Year Ahead
One of the resolutions I have set myself is to paint all my Dark Elf figures. This resolution should help me stop buying too much more for them, because if I buy more... then I have to paint more. This doesn’t make sense (but then, when have gamers ever really made sense?) I plan to bring you any painting tips I learn along the way – nothing to save money, but at the very least it’ll make me feel guilty if I fall behind!
Alongside my Games Night resolution, I’ll use the opportunity to review games and give advice on how to run your own Games Nights.
Finally, writing this introduction has made me realise that I have quite a few things that I want to run forward with and talk more about that could easily become their own essays. I’ll be sure to write about those when I get the chance to.
Sunday, 3 January 2010
Frugal Review of the Year - Part 2
Best Gaming of the Year
This is a bit of a close one, I had two highlights for the year, the first was the Necromunda campaign I’ve been running with Matt. This had some fantastic moments; people being eaten by dogs, gang members being shot off the top of towers, and some totally useless zombies that wouldn’t do what I wanted them to. Though the best part has been to watch our gangs grow in skill and pick up larger and more bizarre weapons as the campaign has progressed. My other favourite piece of gaming was one of the many games of Space Hulk I played when I went to visit Jackson Pope. It was a fantastically tense game which pretty much came down to the last roll of the dice, which I managed to win. In your face Pope!
Best New Game
Well it’s an old one but it’s new to me, and it’s Warhammer Fantasy Battle. I bought the Battle for Skull Pass boxset when my son James came to visit over the summer holidays and we both loved. I then introduced Matt to the game and he loved it too! I have since managed to obtain a large box of Goblins and a Giant, so I’m looking forward to getting those on the gaming table next year.
Meeting People
One of the benefits of running this blog has been the people that I have met. By selling off old miniatures on ebay I met Matt who was a fellow Necromunda player and also met his friend Kenny, who plays 40k. I also met fellow Plymouth based Blogger Von (make sure you check out his work here), and I’ve also spoken to a lot of people at shows who’ve been following my Year of Frugal Gaming. Speaking of Followers, I’d like to say a big ‘thank you’ to everyone who has added themselves as a follower of this blog. It’s always good to know that people are out there reading!
So how did I do?
When I started my Year of Frugal Gaming I set three goals, but did I achieve them?
Goal 1 - Spend less. This is the goal that I certainly achieved! I bought very few new games and far fewer miniatures than last year. I did spend money traveling to shows and buying raw materials for projects, but more of that later.
Goal 2- Game more. I wasn’t sure how I’d done on this this year. My normal games night had been a bit disrupted throughout the year so I thought I’d have played fewer games than in 2008. The figures from my profile on BoardGameGeek speak for themselves, the top list is this year's games, the bottom list is last year's:


I was quite surprised that I'd played more games this year, but many of those listed are party games, which is mainly down to me taking games along to parties and forcing them upon people! This has proved to be a good approach and it also helps people to understand that not are gamers are complete geeks; Its something that we can all enjoy!
Goal 3 - Make money from gaming. Well, this has been the trickiest and, to be fair, wasn’t one that I put a lot of effort into. I made terrain, sold items through ebay and also sold off some old items at the Bring and Buy stalls of local wargaming shows. Selling off old items is an easy and satisfying way to make money, though it’s only a short term measure! Making terrain was pretty hard work and took a lot of time, though I really enjoyed it and all my items sold (eventually) I managed to over the cost of all my materials and transport to the show, and even had enough profit left to put towards an air compressor (which I’d been after for a while). I discovered that it’s not easy to make money from gaming and those people out there who run gaming related companies have my utmost respect.
The Final Statistics
So how many people have visited and read these pages? The official statistics for the year are 39,535 page views over the past 12 months, which works out at over 750 views per week! I’m really impressed with this as a single guy who only posts weekly, so thanks to everyone who’s clicked on these pages in the past year.
Overall I’ve had great fun running the blog, the fact that I have had to write has helped me find the confidence and get out to try new gaming related experiences and actually commit to finishing those projects and clearing out those shelves and cupboards.
So overall, I would say that the best piece of advice I can give to any other gamers who would like to live the frugal lifestyle is to start blogging! I’ve had a great year and I can highly recommend it to anyone. All the best for the new year.
Dave
Sunday, 6 September 2009
Wargames Magazines
One of the joys of being a Frugal Gamer, apart from a general sense of smugness, is the money saved. Now this may seem obvious, but I have come to realise that the money I'm not spending on gaming is money that I can splash out on other things. A case in point was yesterday when I went into town (Plymouth) for a stroll, I passed Games Workshop and had a little peer in through the window, all I could see was huge piles of the new edition of Space Hulk. Now I promised myself years ago that if SH was ever re-released, I'd be straight out to buy myself a copy, however, I restrained myself and instead spent my gaming pennies on sitting out in the sunshine by the sea, eating lunch with a friend. Very civilized...

It also goes to show that those 'must have' purchases aren't compulsory, which brings me nicely onto the subject of magazines.
I used to read White Dwarf as a youngster and loved it. It's changed a lot over the years, it used to cover a lot of games, feature reviews and take external advertising. I won't bang on about this, though incidently it is one of the things that marks out the older gamers, harping on about how WD has gone downhill, blah blah blah.
Sorry, where was I? Oh yes, magazines. I don't buy WD anymore, I used to buy Wargames Illustrated and recently stopped getting it as well. I thought that I could never survive without a monthly Wargames Magazine, but I found that I was getting the majority of my gaming news from various internet sites, so what was I buying the magazines for? The main reason I found was the 'in-depth' articles and the wonderful photos of painted miniatures and terrain inside. However, for £4 plus a month, I'm not sure I was really getting my money's worth, so I stopped my subscriptions.
I haven't missed reading the magazines, which is a pretty good sign and like I said above, I've been putting the money saved to good use!Happy Gaming
Sunday, 30 August 2009
The Gift of Giving...
Here are my Golden Rules:
Make Sure You Are Reasonably Good At What You Are Doing
It's true that 'It's the thought that counts', but don't decide to use your friend's present as an excuse to try your hand at something new. If you want to paint a highly detailed Space Marine Character or similar, I'd suggest you only try it if you've done it before for yourself. You don't want your friend to be embarrassed by your dodgy paint job every time he puts it on the table.
Make Sure It Is Something The Recipient Wants
Set Aside Plenty of Time
The picture below (you probably saw it on a post a couple of weeks ago) is a diorama I made for my friend Jackson Pope of Reiver Games, which publishes a game called It's Alive! which I gave him a little bit of help on when he was developing the idea. It was my plan to send him the diorama as a Christmas present and I started in plenty of time. To cut a long story short, he only received the model this summer after various other projects and work got in the way! So if you plan a huge imperial fortress model for your friend's birthday, give your self plenty of time. I'd advise that you work out how long you think it will take, and then double it.
You don't just have to make a piece of terrain or a diorama or convert and paint a model, there's plenty of other options. If you are handy with a sewing machine, how about making a dice bag? It you have woodworking skills, you could make a box for all the paints your friend owns. You could even decorate an old folder or document case to act as a holder for their rulebooks.
There's plenty of options out there, use your imagination and let me know how you get on! Happy gaming...
Sunday, 26 July 2009
Games Workshop - An Apology
My name is Dave and I have been a buyer and user of your products for many years. During this time I have made many comments to friends and other gamers about the terrible business practices of your company and how there are many improvements that can be made. However recent events have caused me to change my opinion.
This last week I have had my 11 year old son staying with me and he has needed constant entertaining. I have never been a fan of sitting children in front of a TV or computer screen for hours at a time, and the weather here in Plymouth has been pretty bad, so picnics on the beach were out of the question.
At the moment, to take my son out for the day is pretty pricey; to go on the bus to the cinema and get some popcorn can be nearly £30 for a total of a couple of hours entertainment. A trip on the local steam railway is about the same price for the same amount of time.
As soon as we had the models assembled we played a number of games which were easy to learn and provided great fun. Even when not playing or painting, I could sit my son down with a copy of the rulebook and let him read the background and look at the amazing illustrations.
Overall, we found The Battle for Skull Pass to be excellent quality and value for money and it provided hours of entertainment all in a single box.
So I apologise for all the years of insults, all the bad words and all the negative criticism, I am now officially a fanboy and you can do no wrong. Until the next price rise.
Kindest Regards
Dave
The Frugal Gamer
Sunday, 5 July 2009
Six Months of Frugal Gaming
Spend less
My first aim was to spend less on gaming and I've done pretty well. I've done well on this aim as I've tried to not buy more until I’ve got all my current miniatures painted and projects finished. It’s not been perfect, but I’ve severely reduced the backlog and I feel that when I’ve spent the money, it’s been on the things that I really wanted.
Surely the best way of spending less is to get things for free, and I achieved this by trading away some of my old and unplayed games via BoardGameGeek this is a great resource, and I’d highly recommend you check out the trading functions. Trough these trades I managed to get two full Blood Bowl teams, a copy of Power Grid, some Necromunda terrain and various other bits and pieces.
Game more
My second aim was to play more games. My stats for the year so far are:

This is a total of 41, compared to a total of 52 from the first half of 2008. This is obviously a decrease on my gaming from last year, though some of the games that I’ve been playing this year are slightly longer than those from last year (more Necromunda and 40k this year, compared to Memoir '44 last year), so I’ve probably spent more time gaming. This is partly due to a change on the way that I've been playing. I've recently started attending gaming clubs and haven't had many games nights at home, due to work commitments amongst myself and my friends. I enjoy attending the clubs, but I'm also keen to get my friends round more often.
Making money
The ultimate goal that I set myself was to make some money. This is the holy grail of any hobby, getting your pastime to pay. My main effort in money making was to sell terrain which I enjoyed, but it was a lot of work, for little reward. I managed to break even on my costs, have a lot of materials left over for future projects and even acquire some new toys (my air compressor). It was quite an experience running a stall and it gave me a new respect for people that do it for a living, it was also really nice to meet people who’d read the blog.
At the start of the year I had great success with the Bring and Buy stall at the PAW annual show.
However, when I went to Legionary at Exeter, the results were not so good. Only a couple of my items sold, though I did pick up some very cheap plastic Orcs for Blood Bowl! Pretty mixed results really, though I’ll definitely keep putting item in for sale in future Bring and Buys.
Summary
So far, I think I’ve done well with spending less, and that it hasn’t affected either the quality of amount of my gaming which shows that Frugal gaming is possible. However, I’m gaming less than last year, not more. I need to get this sorted out! More games nights with friends and more attendance at Games Clubs are definitely on the agenda, this does mean that I need to get my Dark Eldar force painted (or at least assembled), so that's my next objective.
The past six months have been great and I’m enjoying my gaming a lot more, without the annoying feeling that I’m throwing money away unecessarily. The next six months will see more gaming, less spending and perhaps even making a bit of money from the hobby!
All the best, happy gaming!









